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A necessary curveball.
Matthew speaks with 'Time Extension' about the community wink included in the Boltgun sonic identity.
A little more Boltgun.
The Boltgun dev team speak with Wargamer.
'How To Make a Video Game' Podcast.
Matthew continues his work with Auroch Digital and the popular studio podcast.
One step at a time.
Matthew is interviewed by Steve Folland @ beingfreelance.com -