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Another in the bag.
'Warhammer 40,000: Boltgun II' releases to high praise, adding more to the greater Boltgun experience.
'Warhammer Survivors' releases to fans, with tremendous bullet-hell and roguelike gameplay.
A necessary curveball.
Principle Designer Matt Bone and I spoke with Alex Hopley @ GAMEREACTOR about Boltgun 2's sequel refinements!
Matthew speaks with 'Time Extension' about the community wink included in the Boltgun sonic identity.
The Boltgun dev team speak with Wargamer.
'How To Make a Video Game' Podcast.
Matthew continues his work with Auroch Digital and the popular studio podcast.
Matthew is interviewed by Steve Folland @ beingfreelance.com.