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Crafting Sound for a Beloved World: Producing Game Audio for IP.
Producing audio for a video game tied to an established intellectual property (IP) with a large, passionate fanbase is both an incredible honor and a high-wire act. 💞 Every sound—whether it’s the hum of a familiar weapon, the echo of a theme, or the ambient tone of a well-known location—carries emotional weight and expectation. Fans know these worlds intimately, and the smallest sonic detail can make or break their immersion. ⚖️ The key is balance . You’re not reinventing th

Matthew Walker
Oct 231 min read


Speed Awareness: Cue Fast-tracking.
Constantly refining your workflow is ever part of the conversation in any industry, or at least should be. Things needs to evolve. In...

Matthew Walker
Jul 304 min read


Time Poor: Efficiency Rich
Balancing full‑time (remote) game development and parenting is like juggling flaming torches while churning out the work-goods—it’s...

Matthew Walker
Jul 253 min read


Felt, Not Heard: Producing Dynamic Music Cues.
In interactive experiences (notably Video Games), music becomes a living organism, even in its most basic iterative design — responding...

Matthew Walker
Jul 172 min read
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