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My career into games has been varied, with a multitude of roles having shaped my professional development.

Humble beginnings within community radio, producing idents, bed music and presenting, to joining Auroch Digital as an Audio Designer, working across QA and helping form its audio department displaying much across senior, lead, and director responsibilities.

I joined Auroch Digital on a full-time basis in 2020 in a dual-role following 9 years as a freelancer, and within 2 years had established myself at the head of sizeable projects with respectable audio demand, leading our audio dept.

My work as an audio designer and soundtrack artist have been nominated for a 'Game Dev Heroes' best in sound award at Develop: Brighton, with my 'Mars Horizon' soundtrack becoming a Steam best seller on the Top Sellers and Trending chart for 3 weeks in late 2020.

'Warhammer 40k: Boltgun' saw numerous award-noms, including best audio at the 2023 TIGAs and 'Audio Innovation of the Year' at the 2024 MCV awards.

Other nominations and awards have come via film too, with my work on such shorts as 'Living in Crime Alley', 'Stegosaurus' and 'Vicious' being notable mentions.

I'm attentive in delivering a sound that personifies a games identity and making sure that tasks, assets, and systems are delivered in a prioritised and timely manner. I've a warm attitude that vibrates throughout any team I'm a part of - supporting colleagues throughout their work. I'm also a trained mental health first aider.  

My skillset is spread across audio/music production, sound recordist, producer, composer, podcaster, and QA tester which have all been accredited with dev studios - shipping titles across PlayStation, Xbox, Nintendo, and PC platforms.

My soundtrack for Games Workshop's 'Dark Future: Blood Red States' was featured as part of the 'Warhammer - For Your Ears!' community, with an audience in its millions, alongside industry-heavyweight-composers such as Cris Velasco, Sascha Dikiciyan, Paul Leonard-Morgan, and Jesper Kyd.

I also engineered all vocal recording sessions for the hit indie-smash, 'Bertram Fiddle' (episodes 1 & 2).

My work in film has earned further nominations and awards from 'Tabloid Witch', 'Wildsound Film Festival', 'Hollywood Investigator', and 'Southern Shorts' - landing 'Best Sound Design' for my work on 'Vicious'.

Within Game Audio, I'm comfortable working in-editor using both UE4/5 and Unity engines, reviewing assets, implementing, and making necessary amendments: improving upon the audio soundscape that can be built together.


| 'Stegosaurus' - Award of Excellence, Southern Shorts Awards.

| 'Vicious' - Best Sound Design, Tabloid Witch Awards.

| 'Vicious' - Best Original Score, Wildsound Film Festival

| 'Sick Fighter', Best Use of Diversifiers, Global Games Jam 2020

| 'Living in Crime Alley' - Best Fan Film, Oniros Film Awards, Individual Sound Design Achievement, Southern Shorts.


| 'Warhammer 40k: Boltgun' - Audio Innovation of the Year, MVC Awards 2024.

| 'Warhammer 40k: Boltgun' - Best Action & Adventure Game, TIGA Awards 2023.

| 'Warhammer 40k: Boltgun' - Best Audio, TIGA Awards 2023.

| 'Brewmaster: Beer Brewing Simulator' - Best Educational, Serious or Simulation Game, TIGA Awards 2023.

| 'Sound Hero' - Game Dev Heroes, Develop: Brighton 2022.

| 'Laser Disco Defenders' - Best Arcade Game, TIGA Awards.

| 'Chasing Paradise' - Best Short Film, Jamaica International Film Festival.

| 'Dark Future: Blood Red States' - Best Arcade Game, TIGA Awards.


| 'Iwadon' - Hiroyuki Iwatsuki Remix Album, PAX East Games Conference.

| 'VVVVVV' - Magnus Palsson Remix Album, PAX East Games Conference.

| 'Shopping Trip' - Berlin Flash Film Festival.

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