Good audio design on any project is more than simply delivering files and assets.

My intention is always to be involved in the development process as much as possible - suggesting ideas, and providing clear communication across an asset list spreadsheet so that nothing is missed and that the project brief is fulfilled.

CREATOR : Games Workshop

DEV STUDIO : Auroch Digital

GENRE : Vehicular Action Strategy

PLATFORM : PC

ROLE : Audio Design Lead

GAME PAGE - HERE

STEAM PAGE - HERE

SUPPORTED BY : European Space Agency

DEV STUDIO : Auroch Digital

GENRE : Race-into-Space, Strategy Puzzle

PLATFORM : PC, PS4, Xbox, Nintendo Switch

ROLE : Audio Designer

GAME PAGE - HERE

STEAM PAGE - HERE

CREATOR : Modiphius

PUBLISHER : Ripstone Games

DEV STUDIO : Auroch Digital

GENRE : Turn-based, Tactical Strategy

PLATFORM : PC, PS4, Xbox, Nintendo Switch

ROLE : Audio Designer, Casting Assistant

GAME PAGE - HERE

STEAM PAGE - HERE

PUBLISHER : Excalibur Games

DEV STUDIO : Out of Bounds Games

GENRE : Bullet Hell, Twin-Stick Shooter

PLATFORM : PC, PS4, PSVita

ROLE : Audio Design Lead, Music Design

GAME PAGE - HERE

STEAM PAGE - HERE

CREATOR : Steve Jackson Games

DEV STUDIO : Auroch Digital

GENRE : Hex-base, Tank Warfare Strategy

PLATFORM : PC

ROLE : Music Design, Sound Design

GAME PAGE - HERE

STEAM PAGE - HERE

PUBLISHER: Deck13

DEV STUDIO : Rumpus Animation

GENRE : Point & Click Narrative Adventure

PLATFORM : PC, iOS

ROLE : Dialogue Recordist, Play Tester

GAME PAGE - HERE

STEAM PAGE - HERE

PUBLISHER: Curveball Games

DEVELOPER: Chris Waldron

GENRE : Stylised Arcade Tower-Defense

PLATFORM : PC

ROLE : Audio Designer

GAME PAGE - HERE

STEAM PAGE - HERE

PUBLISHER : Slitherine

DEV STUDIO : Auroch Digital

GENRE : Hex-based Strategy

PLATFORM : PC

ROLE : Audio Designer

GAME PAGE - HERE

STEAM PAGE - HERE

 © 2019 | Matthew Walker | Seb Audio Ltd | all rights reserved.