Good audio design on any project is more than simply delivering files and assets.
My intention is always to be involved in the development process as much as possible - suggesting ideas, and providing clear communication across an asset list spreadsheet so that nothing is missed and that the project brief is fulfilled.
CREATOR : Games Workshop
DEV STUDIO : Auroch Digital
GENRE : Vehicular Action Strategy
PLATFORM : PC
ROLE : Audio Designer
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GAME PAGE - HERE
STEAM PAGE - HERE
PUBLISHED BY : The Irregular Corporation
DEV STUDIO : Auroch Digital
GENRE : Race-into-Space, Strategy Puzzle
PLATFORM : PC, PS4, Xbox, Nintendo Switch
ROLE : Audio Designer
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GAME PAGE - HERE
STEAM PAGE - HERE
CREATOR : Modiphius
PUBLISHER : Ripstone Games
DEV STUDIO : Auroch Digital
GENRE : Turn-based, Tactical Strategy
PLATFORM : PC, PS4, Xbox, Nintendo Switch
ROLE : Audio Designer, Casting Assistant
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GAME PAGE - HERE
STEAM PAGE - HERE
PUBLISHER : Excalibur Games
DEV STUDIO : Out of Bounds Games
GENRE : Bullet Hell, Twin-Stick Shooter
PLATFORM : PC, PS4, PSVita
ROLE : Audio Design Lead, Music Design
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GAME PAGE - HERE
STEAM PAGE - HERE
CREATOR : Steve Jackson Games
DEV STUDIO : Auroch Digital
GENRE : Hex-base, Tank Warfare Strategy
PLATFORM : PC
ROLE : Music Design, Sound Design
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GAME PAGE - HERE
STEAM PAGE - HERE
PUBLISHER: Deck13
DEV STUDIO : Rumpus Animation
GENRE : Point & Click Narrative Adventure
PLATFORM : PC, iOS
ROLE : Dialogue Recordist, Play Tester
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GAME PAGE - HERE
STEAM PAGE - HERE
PUBLISHER: Curveball Games
DEVELOPER: Chris Waldron
GENRE : Stylised Arcade Tower-Defense
PLATFORM : PC
ROLE : Audio Designer
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GAME PAGE - HERE
STEAM PAGE - HERE
PUBLISHER : Slitherine
DEV STUDIO : Auroch Digital
GENRE : Hex-based Strategy
PLATFORM : PC
ROLE : Audio Designer
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GAME PAGE - HERE
STEAM PAGE - HERE